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I collaborated with a team of designers, technologists, and researchers at the XR Brain Jam on a mixed reality simulation of schizophrenia symptoms. The project aims to educate first responders, mental health professionals, and family members on some of the most challenging aspects of schizophrenia.
Featured in Unity's Metaverse Minute: 7 ways mixed reality is reshaping training and education
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Understanding psychosis is critical to effective allyship and interfacing safely with affected persons.
How can AR be used to help improve people's understanding of the condition and increase their respect for those who face it on a daily basis?
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We aimed to simulate schizophrenia symptoms in an authentic and respectful way. Our design was informed by our research into academic descriptions and firsthand accounts of schizophrenia, as well as a secondhand account provided by one of our group members who was closely related to someone diagnosed with schizophrenia.
Tools we incorporated:
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In our mixed reality experience, the participant takes a walk in the shoes of someone with schizophrenia under the guidance of a benevolent friend. Typical encounters of daily life trigger auditory hallucinations. The participant turns to their friend to help find their way through.
Our prototype includes the three following trigger scenarios:
1. Paranoid thoughts about a fire alarm
2. Self-deprecating thoughts upon seeing a self-help book
3. Subliminal messages projected onto a TV news show
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AI Companion (Reality Monitor) Demo:
Presentation Video:
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I collaborated with a team of designers, technologists, and researchers at the XR Brain Jam on a mixed reality simulation of schizophrenia symptoms. The project aims to educate first responders, mental health professionals, and family members on some of the most challenging aspects of schizophrenia.
Featured in Unity's Metaverse Minute: 7 ways mixed reality is reshaping training and education
{{sect2}}
Understanding psychosis is critical to effective allyship and interfacing safely with affected persons.
How can AR be used to help improve people's understanding of the condition and increase their respect for those who face it on a daily basis?
{{sect3}}
We aimed to simulate schizophrenia symptoms in an authentic and respectful way. Our design was informed by our research into academic descriptions and firsthand accounts of schizophrenia, as well as a secondhand account provided by one of our group members who was closely related to someone diagnosed with schizophrenia.
Tools we incorporated:
{{sect4}}
In our mixed reality experience, the participant takes a walk in the shoes of someone with schizophrenia under the guidance of a benevolent friend. Typical encounters of daily life trigger auditory hallucinations. The participant turns to their friend to help find their way through.
Our prototype includes the three following trigger scenarios:
1. Paranoid thoughts about a fire alarm
2. Self-deprecating thoughts upon seeing a self-help book
3. Subliminal messages projected onto a TV news show
{{sect5}}
AI Companion (Reality Monitor) Demo:
Presentation Video:
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{{sect7}}
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